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	<title>Comments on: ARf: an Augmented Reality Virtual Pet on the iPhone</title>
	<atom:link href="http://www.augmentedenvironments.org/lab/research/handheld-ar/arf-iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.augmentedenvironments.org/lab</link>
	<description>Happenings at the AEL at Georgia Tech</description>
	<lastBuildDate>Thu, 11 Feb 2010 20:49:48 -0800</lastBuildDate>
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		<title>By: blair</title>
		<link>http://www.augmentedenvironments.org/lab/research/handheld-ar/arf-iphone/comment-page-1/#comment-1410</link>
		<dc:creator>blair</dc:creator>
		<pubDate>Thu, 11 Feb 2010 20:49:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/lab/?page_id=285#comment-1410</guid>
		<description>Actually, look about 1:15 into the youtube video;  all the graphics disappear when no markers are fully visible.

We could also just assume the camera doesn&#039;t move when the marker is lost, but that tends not to work well.</description>
		<content:encoded><![CDATA[<p>Actually, look about 1:15 into the youtube video;  all the graphics disappear when no markers are fully visible.</p>
<p>We could also just assume the camera doesn&#8217;t move when the marker is lost, but that tends not to work well.</p>
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		<title>By: Taura</title>
		<link>http://www.augmentedenvironments.org/lab/research/handheld-ar/arf-iphone/comment-page-1/#comment-1409</link>
		<dc:creator>Taura</dc:creator>
		<pubDate>Thu, 11 Feb 2010 20:10:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/lab/?page_id=285#comment-1409</guid>
		<description>Hello,

I am wondering if you can tell me how you were able to keep the dog on the screen when the marker was not in view of the camera?
Thanks!</description>
		<content:encoded><![CDATA[<p>Hello,</p>
<p>I am wondering if you can tell me how you were able to keep the dog on the screen when the marker was not in view of the camera?<br />
Thanks!</p>
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	</item>
	<item>
		<title>By: 期待のARアプリ:wikitudeがリリース！次はどのAR？ &#124; betaD</title>
		<link>http://www.augmentedenvironments.org/lab/research/handheld-ar/arf-iphone/comment-page-1/#comment-950</link>
		<dc:creator>期待のARアプリ:wikitudeがリリース！次はどのAR？ &#124; betaD</dc:creator>
		<pubDate>Mon, 05 Oct 2009 11:21:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/lab/?page_id=285#comment-950</guid>
		<description>[...] ■ARf これは、ちょっと変わり種でARでペットが飼えるアプリ。これはARでもカードから飛び出すタイプで、専用のカードにiPhoneのカメラを向けるとペットが出てくる仕組み。このなかでペットを成長させていく感じでしょうか？ [...]</description>
		<content:encoded><![CDATA[<p>[...] ■ARf これは、ちょっと変わり種でARでペットが飼えるアプリ。これはARでもカードから飛び出すタイプで、専用のカードにiPhoneのカメラを向けるとペットが出てくる仕組み。このなかでペットを成長させていく感じでしょうか？ [...]</p>
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	<item>
		<title>By: In Depth: 8 awesome augmented reality apps for iPhone &#124; mowbee.com</title>
		<link>http://www.augmentedenvironments.org/lab/research/handheld-ar/arf-iphone/comment-page-1/#comment-936</link>
		<dc:creator>In Depth: 8 awesome augmented reality apps for iPhone &#124; mowbee.com</dc:creator>
		<pubDate>Wed, 30 Sep 2009 05:28:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/lab/?page_id=285#comment-936</guid>
		<description>[...] prototype that&#8217;s been around for a while, this augmented reality pet game enables you to hover your iPhone above specific cards and objects to do different things with your [...]</description>
		<content:encoded><![CDATA[<p>[...] prototype that&#8217;s been around for a while, this augmented reality pet game enables you to hover your iPhone above specific cards and objects to do different things with your [...]</p>
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		<title>By: Mike Orr</title>
		<link>http://www.augmentedenvironments.org/lab/research/handheld-ar/arf-iphone/comment-page-1/#comment-908</link>
		<dc:creator>Mike Orr</dc:creator>
		<pubDate>Tue, 22 Sep 2009 20:22:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/lab/?page_id=285#comment-908</guid>
		<description>Hello,

Great stuff! Would you ever consider putting this on a social networking site for pets?
I am a relatively new site, trying to bolster traffic and content. 

Many thanks, Mike</description>
		<content:encoded><![CDATA[<p>Hello,</p>
<p>Great stuff! Would you ever consider putting this on a social networking site for pets?<br />
I am a relatively new site, trying to bolster traffic and content. </p>
<p>Many thanks, Mike</p>
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	<item>
		<title>By: bobo</title>
		<link>http://www.augmentedenvironments.org/lab/research/handheld-ar/arf-iphone/comment-page-1/#comment-875</link>
		<dc:creator>bobo</dc:creator>
		<pubDate>Mon, 14 Sep 2009 14:18:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/lab/?page_id=285#comment-875</guid>
		<description>Are you able to release a version now that the 3Gs is out?</description>
		<content:encoded><![CDATA[<p>Are you able to release a version now that the 3Gs is out?</p>
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		<title>By: Vincent</title>
		<link>http://www.augmentedenvironments.org/lab/research/handheld-ar/arf-iphone/comment-page-1/#comment-621</link>
		<dc:creator>Vincent</dc:creator>
		<pubDate>Fri, 31 Jul 2009 14:19:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/lab/?page_id=285#comment-621</guid>
		<description>First of all, this is awesome!

Did you guys use the Artoolkit or the Studierstube tracker?
Or did you write your own code?
And if so is it open to other developers under any kind of license to play with?

Sincerely, Vincent.</description>
		<content:encoded><![CDATA[<p>First of all, this is awesome!</p>
<p>Did you guys use the Artoolkit or the Studierstube tracker?<br />
Or did you write your own code?<br />
And if so is it open to other developers under any kind of license to play with?</p>
<p>Sincerely, Vincent.</p>
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	<item>
		<title>By: Augmented reality: will it also enrich our understanding of the world? &#171; Timi will share&#8230;</title>
		<link>http://www.augmentedenvironments.org/lab/research/handheld-ar/arf-iphone/comment-page-1/#comment-596</link>
		<dc:creator>Augmented reality: will it also enrich our understanding of the world? &#171; Timi will share&#8230;</dc:creator>
		<pubDate>Mon, 27 Jul 2009 23:00:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/lab/?page_id=285#comment-596</guid>
		<description>[...] Cute virtual reality pets on your i-phone and kicking some zombie ass with Skittles [...]</description>
		<content:encoded><![CDATA[<p>[...] Cute virtual reality pets on your i-phone and kicking some zombie ass with Skittles [...]</p>
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		<title>By: ARhrrrr! : Augmented Reality Zombie and Helicopter Game &#124; Design Website</title>
		<link>http://www.augmentedenvironments.org/lab/research/handheld-ar/arf-iphone/comment-page-1/#comment-446</link>
		<dc:creator>ARhrrrr! : Augmented Reality Zombie and Helicopter Game &#124; Design Website</dc:creator>
		<pubDate>Fri, 19 Jun 2009 14:49:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/lab/?page_id=285#comment-446</guid>
		<description>[...] game was created by Georgia Tech Augmented Environments Lab (also known for their virtual iPhone puppy) and the Savannah College of Art and Design (SCAD-Atlanta). As they describe it:   By merging [...]</description>
		<content:encoded><![CDATA[<p>[...] game was created by Georgia Tech Augmented Environments Lab (also known for their virtual iPhone puppy) and the Savannah College of Art and Design (SCAD-Atlanta). As they describe it:   By merging [...]</p>
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	<item>
		<title>By: blair</title>
		<link>http://www.augmentedenvironments.org/lab/research/handheld-ar/arf-iphone/comment-page-1/#comment-428</link>
		<dc:creator>blair</dc:creator>
		<pubDate>Wed, 17 Jun 2009 21:28:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/lab/?page_id=285#comment-428</guid>
		<description>Hi Greg, how&#039;s life?  But, you&#039;ll have to do without G1 games from us.  Android doesn&#039;t cut the mustard for real AR (as opposed to that ill-registered, wobbly text on top of video junk) since you can&#039;t do native marker tracking, etc.  I&#039;ve heard they are adding some methods of doing JNI, which would be nice;  perhaps even a JIT?  

When this happens, and someone builds real game engines like Unity3D for the G1, let me know! :)</description>
		<content:encoded><![CDATA[<p>Hi Greg, how&#8217;s life?  But, you&#8217;ll have to do without G1 games from us.  Android doesn&#8217;t cut the mustard for real AR (as opposed to that ill-registered, wobbly text on top of video junk) since you can&#8217;t do native marker tracking, etc.  I&#8217;ve heard they are adding some methods of doing JNI, which would be nice;  perhaps even a JIT?  </p>
<p>When this happens, and someone builds real game engines like Unity3D for the G1, let me know! <img src='http://www.augmentedenvironments.org/lab/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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