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	<title>Comments on: Using the AR Second Life Client</title>
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	<link>http://www.augmentedenvironments.org/lab</link>
	<description>Happenings at the AEL at Georgia Tech</description>
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		<title>By: Hans Baumgaertner</title>
		<link>http://www.augmentedenvironments.org/lab/research/arsecondlife/using-the-ar-second-life-client/comment-page-1/#comment-1101</link>
		<dc:creator>Hans Baumgaertner</dc:creator>
		<pubDate>Mon, 16 Nov 2009 20:41:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/lab/research/arsecondlife/using-the-ar-second-life-client/#comment-1101</guid>
		<description>Greeting!

I was wondering when exactly this system will be released (with no warranty or whatever) as my department was looking for something like this to use this as an experimental system within SL.

If you could email me the details on if/when this will be released and on what platforms, I would really appreciate it!

Perhaps if necessary, some of the department professors could contact you with more information about the usage.

Thank you for your time!</description>
		<content:encoded><![CDATA[<p>Greeting!</p>
<p>I was wondering when exactly this system will be released (with no warranty or whatever) as my department was looking for something like this to use this as an experimental system within SL.</p>
<p>If you could email me the details on if/when this will be released and on what platforms, I would really appreciate it!</p>
<p>Perhaps if necessary, some of the department professors could contact you with more information about the usage.</p>
<p>Thank you for your time!</p>
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	<item>
		<title>By: Augmented Reality Second Life &#124; Augmented Advertising</title>
		<link>http://www.augmentedenvironments.org/lab/research/arsecondlife/using-the-ar-second-life-client/comment-page-1/#comment-1021</link>
		<dc:creator>Augmented Reality Second Life &#124; Augmented Advertising</dc:creator>
		<pubDate>Thu, 22 Oct 2009 08:13:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/lab/research/arsecondlife/using-the-ar-second-life-client/#comment-1021</guid>
		<description>[...] Specifiche Tecniche sull&#8217;installazione del Client : Link NB: il client non è ancora disponibile all&#8217;esterno del Georgia Institute of Technology : [...]</description>
		<content:encoded><![CDATA[<p>[...] Specifiche Tecniche sull&#8217;installazione del Client : Link NB: il client non è ancora disponibile all&#8217;esterno del Georgia Institute of Technology : [...]</p>
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	</item>
	<item>
		<title>By: Stefan Andersson</title>
		<link>http://www.augmentedenvironments.org/lab/research/arsecondlife/using-the-ar-second-life-client/comment-page-1/#comment-824</link>
		<dc:creator>Stefan Andersson</dc:creator>
		<pubDate>Tue, 01 Sep 2009 11:08:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/lab/research/arsecondlife/using-the-ar-second-life-client/#comment-824</guid>
		<description>Blair,

Great job! Totally amazing; the mind boggles at how this could be taken further.

I&#039;m with nink on this; I believe that open sourcing this groundbreaking piece of software will probably boost OpenSim/AR work immensely by making it available also to non-AR-specialists.</description>
		<content:encoded><![CDATA[<p>Blair,</p>
<p>Great job! Totally amazing; the mind boggles at how this could be taken further.</p>
<p>I&#8217;m with nink on this; I believe that open sourcing this groundbreaking piece of software will probably boost OpenSim/AR work immensely by making it available also to non-AR-specialists.</p>
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	</item>
	<item>
		<title>By: Nink</title>
		<link>http://www.augmentedenvironments.org/lab/research/arsecondlife/using-the-ar-second-life-client/comment-page-1/#comment-816</link>
		<dc:creator>Nink</dc:creator>
		<pubDate>Sun, 30 Aug 2009 17:24:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/lab/research/arsecondlife/using-the-ar-second-life-client/#comment-816</guid>
		<description>Thats great Blair, Thank you for considering this. 

AR is a hot item at the moment and is starting to peak on the Gartner hype curve. Secondlife and Opensim are quickly becoming the defacto standards for education and government. 

This would be a wonderful give back to the community. Low cost HMD`s such as vuzix are already integrated into SL client and with the low cost of laptops a complete mobile AR configuration HMD, Camera, Laptop etc with your opensource software would be possible for under $1000. This would make an ideal solution for students and researchers.

Thank you for considering this Blair and I look forward to watching your continued success in augmented reality and virtual worlds.</description>
		<content:encoded><![CDATA[<p>Thats great Blair, Thank you for considering this. </p>
<p>AR is a hot item at the moment and is starting to peak on the Gartner hype curve. Secondlife and Opensim are quickly becoming the defacto standards for education and government. </p>
<p>This would be a wonderful give back to the community. Low cost HMD`s such as vuzix are already integrated into SL client and with the low cost of laptops a complete mobile AR configuration HMD, Camera, Laptop etc with your opensource software would be possible for under $1000. This would make an ideal solution for students and researchers.</p>
<p>Thank you for considering this Blair and I look forward to watching your continued success in augmented reality and virtual worlds.</p>
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	<item>
		<title>By: blair</title>
		<link>http://www.augmentedenvironments.org/lab/research/arsecondlife/using-the-ar-second-life-client/comment-page-1/#comment-803</link>
		<dc:creator>blair</dc:creator>
		<pubDate>Thu, 27 Aug 2009 02:09:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/lab/research/arsecondlife/using-the-ar-second-life-client/#comment-803</guid>
		<description>Thanks Nink,  I agree it would be good to open source it;  we just haven&#039;t had the time to make the (horrifically complex) source tree available.  I&#039;ll look into it again.</description>
		<content:encoded><![CDATA[<p>Thanks Nink,  I agree it would be good to open source it;  we just haven&#8217;t had the time to make the (horrifically complex) source tree available.  I&#8217;ll look into it again.</p>
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	<item>
		<title>By: Nink</title>
		<link>http://www.augmentedenvironments.org/lab/research/arsecondlife/using-the-ar-second-life-client/comment-page-1/#comment-801</link>
		<dc:creator>Nink</dc:creator>
		<pubDate>Wed, 26 Aug 2009 18:41:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/lab/research/arsecondlife/using-the-ar-second-life-client/#comment-801</guid>
		<description>Hi Blair.
This is an amaizing project and the results look fantastic. You and your team have done a great job putting this together.  As ARTOOLKIT and SECOND LIFE VIEWER are GPL opensource  have you considered releasing the code under one or both of these projects. 

I am sure if you were to do this it would be picked up by one of the many SL client developers (meerkat, greenlife, hippo, emerald or even SL Snowglobe etc) and would provide an incredible amount of value to Second Life, Opensim and other MMO environments.</description>
		<content:encoded><![CDATA[<p>Hi Blair.<br />
This is an amaizing project and the results look fantastic. You and your team have done a great job putting this together.  As ARTOOLKIT and SECOND LIFE VIEWER are GPL opensource  have you considered releasing the code under one or both of these projects. </p>
<p>I am sure if you were to do this it would be picked up by one of the many SL client developers (meerkat, greenlife, hippo, emerald or even SL Snowglobe etc) and would provide an incredible amount of value to Second Life, Opensim and other MMO environments.</p>
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	<item>
		<title>By: blair</title>
		<link>http://www.augmentedenvironments.org/lab/research/arsecondlife/using-the-ar-second-life-client/comment-page-1/#comment-291</link>
		<dc:creator>blair</dc:creator>
		<pubDate>Sat, 30 May 2009 18:25:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/lab/research/arsecondlife/using-the-ar-second-life-client/#comment-291</guid>
		<description>@jake Doing AR Machinima was actually the original motivation behind the project.  But, it was too hard to keep working, so we let it go for now.  A shame.</description>
		<content:encoded><![CDATA[<p>@jake Doing AR Machinima was actually the original motivation behind the project.  But, it was too hard to keep working, so we let it go for now.  A shame.</p>
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	</item>
	<item>
		<title>By: jake</title>
		<link>http://www.augmentedenvironments.org/lab/research/arsecondlife/using-the-ar-second-life-client/comment-page-1/#comment-290</link>
		<dc:creator>jake</dc:creator>
		<pubDate>Sat, 30 May 2009 16:27:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/lab/research/arsecondlife/using-the-ar-second-life-client/#comment-290</guid>
		<description>This would be the ultimate tool for machinima!</description>
		<content:encoded><![CDATA[<p>This would be the ultimate tool for machinima!</p>
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	<item>
		<title>By: tomi</title>
		<link>http://www.augmentedenvironments.org/lab/research/arsecondlife/using-the-ar-second-life-client/comment-page-1/#comment-12</link>
		<dc:creator>tomi</dc:creator>
		<pubDate>Tue, 08 Jul 2008 13:39:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/lab/research/arsecondlife/using-the-ar-second-life-client/#comment-12</guid>
		<description>ok.Thanks for the info.</description>
		<content:encoded><![CDATA[<p>ok.Thanks for the info.</p>
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	</item>
	<item>
		<title>By: blair</title>
		<link>http://www.augmentedenvironments.org/lab/research/arsecondlife/using-the-ar-second-life-client/comment-page-1/#comment-11</link>
		<dc:creator>blair</dc:creator>
		<pubDate>Mon, 07 Jul 2008 11:58:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/lab/research/arsecondlife/using-the-ar-second-life-client/#comment-11</guid>
		<description>Nope, not right now.  I&#039;m still hoping to get funding for the coming year so we&#039;ll see then!</description>
		<content:encoded><![CDATA[<p>Nope, not right now.  I&#8217;m still hoping to get funding for the coming year so we&#8217;ll see then!</p>
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