Archive for the 'News' Category
The AEL and Qualcomm Announce the Qualcomm AR Game Studio
We are pleased to announce that over the next year, the lab and Qualcomm will be working on novel games and application concepts in mobile AR!
“Georgia Tech continues to be at the forefront of augmented reality innovation,” said Matt Grob, senior vice president of engineering and head of corporate research and development at Qualcomm. “For more than 12 years, the university’s Augmented Environments Lab has been researching ways to enhance a user’s senses by creating interactive computing environments. Now, with Qualcomm’s new augmented reality platform, we are working together to further advance the user experience by extending virtual gaming experiences into the real world.”
See the press release for more information.
No commentsMacIntyre interviewed about AR on blogtalkradio
Blair MacIntyre was interviewed by John Havens for his ongoing blogtalkradio series “Tactical Transparency“. The interview focused on the implications of Augmented Reality and how it can be used for gaming, marketing, and social networking. This interview can be heard by following the link below.
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AEL at ISMAR’08
Members of the lab attended the International Symposium on Mixed and Augmented Reality 2008 (ISMAR08) in Cambridge, England.
Duy Nguyen, a PhD student in the CS program, presented two demonstrations, one a game created by Duy and others in the lab (“Art of Defense”) and the second a project done at Nokia Research.
Cindy Robertson, a former PhD student in the CS program, presented a short paper from her dissertation research, “An Evaluation of Graphical Context in Registered AR, Non-Registered AR, and Heads-Up Displays.”
Blair MacIntyre (along with Mark Billinghurst of HitlabNZ, and Daniel Wagner of Graz University) presented a half-day tutorial on Handheld Augmented Reality. MacIntyre presented the section on design for handheld AR, with a focus on location-based experiences and games.
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