Archive for September, 2007
Prototyping the “Pit Experiment” in ARSecondLife
This AR Stage is used to prototype an ongoing research project to study Presence in Augmented Reality application. A virtual pit, superimposed on a live video feed, is presented to participants, which perceive the scene through a Head Mounted Display. Chromatic keying allows perfect blending, as physical objects above the pit block virtual objects (Quicktime Movie)
Various parameters like graphics, different post effects and the depth of the scene can be tested instantaniously, providing important feedback for the final implementation and study.
AR Stages
In Augmented Reality authoring based on Massive Multiplayer Online Worlds, AR experiences are less like “applications” that are designed, loaded and executed, and more like an “installation” that is created, evolved and performed in a defined area in the virtual world. We call these areas AR stages, in similarity to a theatrical stages were performances are situated. The virtual world provides a spatial setting for these AR stages, along with a surrounding area to create the content and behavior for them.

An AR Stage in the virtual world of Second Life