<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	xmlns:media="http://search.yahoo.com/mrss/"
	>
<channel>
	<title>Comments on: Nintendo DS and handheld AR?</title>
	<atom:link href="http://www.augmentedenvironments.org/blair/2008/09/29/nintendo-ds-and-handheld-ar/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.augmentedenvironments.org/blair/2008/09/29/nintendo-ds-and-handheld-ar/</link>
	<description>Thoughts on AR, technology and anything else I feel compelled to talk about</description>
	<lastBuildDate>Tue, 26 Jan 2010 03:41:26 -0800</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Marker-based AR application and games could be viable. &#171; Mirror Image</title>
		<link>http://www.augmentedenvironments.org/blair/2008/09/29/nintendo-ds-and-handheld-ar/comment-page-1/#comment-15</link>
		<dc:creator>Marker-based AR application and games could be viable. &#171; Mirror Image</dc:creator>
		<pubDate>Thu, 20 Nov 2008 06:35:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/blair/?p=32#comment-15</guid>
		<description>[...] AR application and games could be&#160;viable. Blair MacIntyre written in his blog that he consider markers for AR to be a &#8220;prop&#8221;: &#8220;As soon as your start requiring [...]</description>
		<content:encoded><![CDATA[<p>[...] AR application and games could be&nbsp;viable. Blair MacIntyre written in his blog that he consider markers for AR to be a &#8220;prop&#8221;: &#8220;As soon as your start requiring [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: twDarkflame</title>
		<link>http://www.augmentedenvironments.org/blair/2008/09/29/nintendo-ds-and-handheld-ar/comment-page-1/#comment-5</link>
		<dc:creator>twDarkflame</dc:creator>
		<pubDate>Mon, 29 Sep 2008 21:13:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmentedenvironments.org/blair/?p=32#comment-5</guid>
		<description>You nesscerly need to have props to have AR games.
A simple example would be one that turned the screen into a viewfinding, which you move around to shot at flying saucers overlaid onto the real-world view.
The enemys wouldnt be alligned to real-world objects, and if they are in the air, it would only need very apoximate tracking to where they can/cant fly.

Another possible game would be a varation on the Carcade. (http://www.youtube.com/watch?v=_Se2nhyetR8&amp;eurl=http://mark-logan.blogspot.com/2008/09/augmented-reality.html)

Any DS game would be along these lines I think, if at all.
I&#039;m skeptical Nintendo would split the market of the DS by introduceing games that require a specific model.
I think more likely it will be the next gen of handhelds....which will probably have wiimote style sensors built in...that will be more suitable for AR.</description>
		<content:encoded><![CDATA[<p>You nesscerly need to have props to have AR games.<br />
A simple example would be one that turned the screen into a viewfinding, which you move around to shot at flying saucers overlaid onto the real-world view.<br />
The enemys wouldnt be alligned to real-world objects, and if they are in the air, it would only need very apoximate tracking to where they can/cant fly.</p>
<p>Another possible game would be a varation on the Carcade. (<a href="http://www.youtube.com/watch?v=_Se2nhyetR8&amp;eurl=http://mark-logan.blogspot.com/2008/09/augmented-reality.html" rel="nofollow">http://www.youtube.com/watch?v=_Se2nhyetR8&amp;eurl=http://mark-logan.blogspot.com/2008/09/augmented-reality.html</a>)</p>
<p>Any DS game would be along these lines I think, if at all.<br />
I&#8217;m skeptical Nintendo would split the market of the DS by introduceing games that require a specific model.<br />
I think more likely it will be the next gen of handhelds&#8230;.which will probably have wiimote style sensors built in&#8230;that will be more suitable for AR.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
